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Best Unreal Engine Books That Should Be On Your Bookshelf

Our list of some of the best Unreal Engine books & series in recent years. Get inspired by one or more of the following books.

Unreal Engine 4 for Design Visualization: Developing Stunning Interactive Visualizations, Animations, and Renderings (Game Design) (2017)

 Best Unreal Engine Books That Should Be On Your BookshelfUnreal Engine 4 (UE4) was created to develop video games, but it has gone viral among architecture, science, engineering, and medical visualization communities.
Author(s): Tom Shannon

Unreal Engine 4 Game Development in 24 Hours, Sams Teach Yourself (2016)

 Best Unreal Engine Books That Should Be On Your BookshelfIn just 24 lessons of one hour or less, learn how to start using Unreal Engine 4 to build amazing games for Windows, Mac, PS4, Xbox One, iOS, Android, the web, Linux–or all of them! ’ straightforward, step-by-step approach shows you how to work with Unreal Engine 4’s interface, its workflows, and its most powerful editors and tools. In just hours you’ll be creating effects, scripting warfare, implementing physics–even developing for mobile devices and HUDs.
Author(s): Aram Cookson , Ryan DowlingSoka, et al.

Unreal Engine 4 Virtual Reality Projects: Build immersive, real-world VR applications using UE4, C++, and Unreal Blueprints (2019)

 Best Unreal Engine Books That Should Be On Your BookshelfUnreal Engine 4 (UE4) is a powerful tool for developing VR games and applications. With its visual scripting language, Blueprint, and built-in support for all major VR headsets, it’s a perfect tool for designers, artists, and engineers to realize their visions in VR. This book will guide you step-by-step through a series of projects that teach essential concepts and techniques for VR development in UE4.
Author(s): Kevin Mack, Robert Ruud

Unreal Engine 4 Game Development Quick Start Guide: Programming professional 3D games with Unreal Engine 4 (2019)

 Best Unreal Engine Books That Should Be On Your BookshelfUnreal Engine is a popular game engine for developers to build high-end 2D and 3D games. This book is a practical guide, starting off by quickly introducing you to the Unreal Engine 4 (UE4) ecosystem. You will learn how to create Blueprints and C++ code to define your game’s functionality. You will be familiarized with the core systems of UE4 such as UMG, Animation Blueprints, and Behavior Trees.
Author(s): Rachel Cordone

Blueprints Visual Scripting for Unreal Engine (2015)

 Best Unreal Engine Books That Should Be On Your BookshelfBuild professional 3D games with Unreal Engine 4’s Visual Scripting system About This BookTake your game designs from inspiration to a fully playable game that you can share with the world, without writing a single line of code.Learn to use visual scripting to develop gameplay mechanics, UI, visual effects, artificial intelligence, and more.Build a first person shooter from scratch with step-by-step tutorials.Who Thi…
Author(s): Brenden Sewell

Unreal Engine Blueprints Visual Scripting Projects: Learn Blueprints Visual Scripting in UE4 by building three captivating 3D Games (2019)

 Best Unreal Engine Books That Should Be On Your BookshelfThe Blueprints Visual Scripting system helps you to create gameplay elements from within Unreal Engine. This book will provide you with the essential foundation to learn how to build complex game mechanics quickly and easily without writing any code.
Author(s): Lauren S. Ferro

Unreal Engine 4.x Scripting with C++ Cookbook: Develop quality game components and solve scripting problems with the power of C++ and UE4, 2nd Edition (2019)

 Best Unreal Engine Books That Should Be On Your BookshelfUnreal Engine 4 (UE4) is a popular and award-winning game engine that powers some of the most popular games. A truly powerful tool for game development, there has never been a better time to use it for both commercial and independent projects. With more than 100 recipes, this book shows how to unleash the power of C++ while developing games with Unreal Engine. This book takes you on a journey to jumpstart your C++ and UE4 development skills.
Author(s): P. Doran, John , William Sherif, et al.

Foundations of Game Engine Development, Volume 1: Mathematics (2016)

 Best Unreal Engine Books That Should Be On Your BookshelfThe first volume of Foundations of Game Engine Development discusses the mathematics needed by engineers who work on games or other types of virtual simulations. The book begins with conventional treatments of topics such as linear algebra, transforms, and geometry.
Author(s): Eric Lengyel

Game Programming Patterns (2014)

 Best Unreal Engine Books That Should Be On Your BookshelfThe biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need.
Author(s): Robert Nystrom

Unreal Engine VR Cookbook: Developing Virtual Reality with UE4 (Game Design) (2017)

 Best Unreal Engine Books That Should Be On Your Bookshelf“With his YouTube channel, Mitch’s VR Lab, Mitch has helped thousands of people understand the foundations of locomotion and interaction mechanics with clear and concise UE4 videos. I’m thrilled that he has taken the time to bring all his knowledge and experience in working with Unreal Engine and Virtual Reality to the Unreal® Engine VR Cookbook….
Author(s): Mitch McCaffrey

Learning C++ by Building Games with Unreal Engine 4: A beginner’s guide to learning 3D game development with C++ and UE4, 2nd Edition (2019)

 Best Unreal Engine Books That Should Be On Your BookshelfLearning to program in C++ requires some serious motivation. Unreal Engine 4 (UE4) is a powerful C++ engine with a range of features used to create exciting games by AAA studios, which makes it an engaging way to get started with exploring C++17.This book starts by helping you install a code editor so you can begin to write C++17 code. You will then focus on C++ fundamentals such as variables, memory, conditional statements, and looping.
Author(s): Sharan Volin

Beginning C++ Through Game Programming (2014)

 Best Unreal Engine Books That Should Be On Your BookshelfWhen it comes to game programming, C++ is the name of the game. If you aspire to move from game player to game creator, it all starts with learning the fundamentals of C++ and game-programming basics. With BEGINNING C++ THROUGH GAME PROGRAMMING, FOURTH EDITION, you will find an up-to-date and thorough introduction to everything you need to get started–with no previous programming experience required.
Author(s): Michael Dawson

Blueprints Visual Scripting for Unreal Engine: The faster way to build games using UE4 Blueprints, 2nd Edition (2019)

 Best Unreal Engine Books That Should Be On Your BookshelfBlueprints is the visual scripting system in Unreal Engine that enables programmers to create baseline systems and can be extended by designers.This book helps you explore all the features of the Blueprint Editor and guides you through using Variables, Macros, and Functions. You’ll also learn about object-oriented programming (OOP) and discover the Gameplay Framework.
Author(s): Marcos Romero, Brenden Sewell

Best Unreal Engine Books that Should be on Your Bookshelf

We highly recommend you to buy all paper or e-books in a legal way, for example, on Amazon. But sometimes it might be a need to dig deeper beyond the shiny book cover. Before making a purchase, you can visit resources like Library Genesis and download some unreal engine books mentioned below at your own risk. Once again, we do not host any illegal or copyrighted files, but simply give our visitors a choice and hope they will make a wise decision.

Immersive 3D Design Visualization: With Autodesk Maya and Unreal Engine 4

Author(s): Abhishek Kumar
ID: 2877008, Publisher: Apress, Year: 2021, Size: 19 Mb, Format: pdf

Beginning Unreal Engine 4 Blueprints Visual Scripting: Using C++: From Beginner to Pro

Author(s): Satheesh Pv
ID: 2883603, Publisher: Apress, Year: 2021, Size: 7 Mb, Format: pdf

VR Integrated Heritage Recreation: Using Blender and Unreal Engine 4

Author(s): Abhishek Kumar
ID: 2564928, Publisher: Apress, Year: 2020, Size: 21 Mb, Format: epub

Please note that this booklist is not absolute. Some books are truly record-breakers according to The Wall Street Journal, others are composed by unknown writers. On top of that, you can always find additional tutorials and courses on Coursera, Udemy or edX, for example. Are there any other relevant links you could recommend? Leave a comment if you have any feedback on the list.

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