In this post, we have prepared a curated top list of reading recommendations for beginners and experienced. This hand-picked list of the best Oculus Rift books and tutorials can help fill your brain this January and ensure you’re getting smarter. We have also mentioned the brief introduction of each book based on the relevant Amazon or Reddit descriptions.
- 1. Oculus Rift: A Beginner’s Guide (2016)
- 2. Oculus Rift in Action (2015)
- 3. Mastering Oculus Rift Development (2017)
- 4. The Oculus Rift: An Introduction (2016)
- 5. Virtual Reality Filmmaking: Techniques & Best Practices for VR Filmmakers (2017)
- 6. New Perspectives on Computer Concepts 2018: Comprehensive (2017)
- 7. Learning Virtual Reality: Developing Immersive Experiences and Applications for Desktop, Web, and Mobile (2015)
- 8. The Real Reason Facebook Acquired Oculus Rift: How Virtual Reality Will Disrupt Everything And Why You Should Care (2016)
- 9. 3D User Interfaces: Theory and Practice (2nd Edition) (Usability) (2017)
- 10. New Perspectives on Computer Concepts 2018: Introductory (2017)
1. Oculus Rift: A Beginner’s Guide (2016)
The Oculus Rift is a virtual reality device that can be worn on the head of an individual giving them a feeling of being in a totally different world. The project began back in 2012 and is used with games to create a three-dimensional world in which to play. It was released in 2014 and works with most games currently on the market. The Oculus Rift includes a light headset that makes moving around easy as users experience this completely interactive virtual world.
Author(s): Scott Casterson
2. Oculus Rift in Action (2015)
Oculus Rift in Action introduces the powerful Oculus Rift headset and teaches you how to integrate its many features into 3D games and other virtual reality experiences. You’ll start by understanding the capabilities of the Rift hardware. Then you’ll follow interesting and instantly-relevant examples that walk you through programming real applications using the Oculus SDK. Examples are provided for both using the Oculus C API directly and for using Unity, a popular development and 3D graphics engine, with the Oculus…
Author(s): Bradley Austin Davis, Karen Bryla
3. Mastering Oculus Rift Development (2017)
Key Features Create immersive 3D games especially designed for the Oculus Rift platform Build complex realistic virtual reality (VR) games with the Unity Engine Create striking VR environments with advanced graphical techniques Book Description Virtual reality (VR) is changing the world of gaming and entertainment as we know it. VR headsets such as the Oculus Rift immerse players in a virtual world by tracking their head movements and simulating depth, giving them…
Author(s): Jack Donovan
4. The Oculus Rift: An Introduction (2016)
The idea of a technology that was inexpensive for gamers and also more effective than those that were already on the market is behind the Oculus Rift. The Oculus Rift will give you an unforgettable experience, where you will be able to be anywhere using virtual reality technology.
Author(s): Lucas Matthews
Virtual Reality Filmmaking presents a comprehensive guide to the use of virtual reality in filmmaking, including narrative, documentary, live event production, and more. Written by Celine Tricart, a filmmaker and an expert in new technologies, the book provides a hands-on guide to creative filmmaking in this exciting new medium, and includes coverage on how to make a film in VR from start to finish. Topics covered include: The history of VR; VR cameras; Game engines and interactive VR; The foundations of VR storytelling; Techniques for shooting in live action…
Author(s): Celine Tricart
Give students a full understanding of today’s digital world with the cohesive framework and complete coverage in New Perspectives On Computer Concepts 2018, Comprehensive. Leading technology author June Parsons provides the latest updates on emerging technology with engaging learning features, informative visuals and hands-on activities proven to increase learning effectiveness. An insightful overview highlights the evolution of today’s digital technology as well as virtual reality, augmented reality, the Internet…
Author(s): June Jamrich Parsons
7. Learning Virtual Reality: Developing Immersive Experiences and Applications for Desktop, Web, and Mobile (2015)
As virtual reality approaches mainstream consumer use, a vibrant development ecosystem has emerged in the past few years. This hands-on guide takes you through VR development essentials for desktop, mobile, and browser-based applications. You’ll explore the three go-to platforms—OculusVR, Gear VR, and Cardboard VR—as well as several VR development environments, programming tools, and techniques. If you’re an experienced programmer familiar with mobile development, this book will help you gain a working…
Author(s): Tony Parisi
8. The Real Reason Facebook Acquired Oculus Rift: How Virtual Reality Will Disrupt Everything And Why You Should Care (2016)
What is Facebook’s interest in acquiring a gaming platform for $2 Billion? In this book I make bold predictions that will be reality within the next five years. Regardless of what industry you work in today, this will affect you. Learn the history of virtual reality and the 4 simple steps necessary for you to profit off of this massively game-changing technology.
Author(s): Ryan Marfone
The Complete, Up-To-Date Guide to Building Great 3D User Interfaces for Any Application. 3D interaction is suddenly everywhere. But simply using 3D input or displays isn’t enough: 3D interfaces must be carefully designed for optimal user experience. 3D User Interfaces: Theory and Practice, Second Edition is today’s most comprehensive primary reference to building state-of-the-art 3D user interfaces and interactions. Five pioneering researchers and practitioners cover the full spectrum of emerging applications, techniques…
Author(s): Joseph J. LaViola Jr., Ernst Kruijff
Give students a full understanding of today’s digital world with the cohesive framework and complete coverage in NEW PERSPECTIVES ON COMPUTER CONCEPTS 2018, INTRODUCTORY. Leading technology author June Parsons provides the latest updates on emerging technology with engaging learning features, informative visuals and hands-on activities proven to increase learning effectiveness. An insightful overview highlights the evolution of today’s digital technology as well as virtual reality, augmented reality, the Internet…
Author(s): June Jamrich Parsons
Best Oculus Rift Books to Master the Technology
We highly recommend you to buy all paper or e-books in a legal way, for example, on Amazon. But sometimes it might be a need to dig deeper beyond the shiny book cover. Before making a purchase, you can visit resources like Genesis and download some Oculus Rift books mentioned below at your own risk. Once again, we do not host any illegal or copyrighted files, but simply give our visitors a choice and hope they will make a wise decision.
Fitness Science Explained : A Practical Guide to Using Science to Optimize Your Health, Fitness, and Lifestyle
Author(s): Michael Matthews; James Krieger
ID: 2723428, Publisher: Oculus Publishers, Year: 2020, Size: 2 Mb, Format: epub
Fitness Science Explained : A Practical Guide to Using Science to Optimize Your Health, Fitness, and Lifestyle (Muscle for Life Book 9)
Author(s): Michael Matthews; James Krieger
ID: 2723442, Publisher: Oculus Publishers, Year: 2020, Size: 2 Mb, Format: epub
The history of the future : Oculus, Facebook, and the revolution that swept virtual reality
Author(s): Harris, Blake J.; Luckey, Palmer
ID: 2335261, Publisher: Dey St., Year: 2019, Size: 4 Mb, Format: epub
Please note that this booklist is not definite. Some books are absolutely hot items according to USA Today, others are written by unknown authors. On top of that, you can always find additional tutorials and courses on Coursera, Udemy or edX, for example. Are there any other relevant resources you could recommend? Drop a comment if you have any feedback on the list.