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Best Game Art Books You Should Read

Looking for the best Game Art books? Browse our list to find excellent book recommendations on the subject.

1. The Art of Game Design: A Book of Lenses, Second Edition (2014)

Best Game Art Books You Should ReadGood game design happens when you view your game from as many perspectives as possible. Written by one of the world’s top game designers, presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology. This of a Game Developer Front Line Award winner: gives readers useful perspectives on how to make better game designs faster. It provides practical…
Author(s): Jesse Schell

2. Drawing Basics and Video Game Art: Classic to Cutting-Edge Art Techniques for Winning Video Game Design (2012)

Best Game Art Books You Should Read“This book supports my own 30-year crusade to demonstrate that games are an art form that undeniably rivals traditional arts. It gives detailed explanations of game art techniques and their importance, while also highlighting their dependence on artistic aspects of game design and programming.” — John Romero, co-founder of id Software and CEO of Loot Drop, Inc.”Solarski’s methodology here is to show us the artistic techniques that every artist should know, and then he transposes them to the realm of video games to show how they should be used to create a far more…
Author(s): Chris Solarski

3. Tangle Art and Drawing Games for Kids: A Silly Book for Creative and Visual Thinking (2016)

Best Game Art Books You Should ReadTangle Art and Drawing Games for Kids is perfect for families who want to sneak a little more creativity into their lives and have fun doing it. It’s about exploring, experimenting, and getting lost in creativity. It’s not focused on goals, but on enjoying the process.Professional artist Jeanette Nyberg brings to life 46 drawing games that offer playful, easy ways to get a pen moving across a page, help keep the mind focused, and provide hours of edifying entertainment. Move through the book at your own pace. Start with basic drawing games, followed by a section of activities that can be done with…
Author(s): Jeanette Nyberg

4. 250 Brief, Creative & Practical Art Therapy Techniques: A Guide for Clinicians and Clients (2017)

Best Game Art Books You Should ReadCreative, fun & fast therapeutic warm-ups! When a client walks into the therapy room they don’t know what to expect-feeling anxious, unsure and perhaps fearful. and get clients feeling comfortable, less inhibited, and motivated to participate in individual or group therapy.These unique 250 art exercises increase self-esteem, self-awareness and a feeling of success in artistic expression and communication, allowing clients to engage in therapeutic exercises without judgment. Using simple materials like paper, pencils and markers, these techniques can be…
Author(s): Susan I Buchalter

5. Big Bad World of Concept Art for Video Games: An Insider’s Guide for Students (2015)

Best Game Art Books You Should ReadDo you aspire to become a concept artist in the video game industry but don’t know where to start? The Big Bad World of Concept Art for Video Games: An Insider’s Guide for Students is a comprehensive book that gives aspiring artists an honest, informative, and concise look at what it takes to do just that. Author Eliott Lilly uses his own student work as a teaching tool along with personal experiences to help you on your journey. From finding the right school and getting the most out of your education, to preparing your portfolio and landing your first job, the advice and strategies Eliott offers are…
Author(s): Eliott J. Lilly

6. The Art of Game Design: A Book of Lenses, Third Edition (2019)

Best Game Art Books You Should ReadPresents over 100 sets of questions, or different lenses, for viewing a game’s design. Written by one of the world’s top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. New to this edition: many great examples from new VR and AR platforms as well as examples from modern games such as Uncharted 4 and…
Author(s): Jesse Schell

7. The Art of Strategy: A Game Theorist’s Guide to Success in Business and Life (2010)

Best Game Art Books You Should Read“I am hard pressed to think of another book that can match the combination of practical insights and reading enjoyment.”―Steven Levitt Game theory means rigorous strategic thinking. It’s the art of anticipating your opponent’s next moves, knowing full well that your rival is trying to do the same thing to you. Though parts of game theory involve simple common sense, much is counterintuitive, and it can only be mastered by developing a new way of seeing the world. Using a diverse array of rich case studies―from pop culture, TV,…
Author(s): Avinash K. Dixit, Barry J. Nalebuff

8. Pixel Art for Game Developers (2015)

Best Game Art Books You Should ReadIs the art for your video game taking too long to create? Learning to create Pixel Art may be the answer to your development troubles. Uncover the secrets to creating stunning graphics with Pixel Art for Game Developers. The premier how-to book on Pixel Art and Pixel Art software, it focuses on the universal principles of the craft. The book provides an introduction to Pixel Art, its utility, foundational elements, and concepts such as light and shadow. It offers tutorials on creating animations and serves as a functional guide for the most common methodology in 2D game…
Author(s): Daniel Silber

9. Shigenori Soejima: Art Works (2019)

Best Game Art Books You Should ReadThis beautiful art book features Shigenori Soejima’s best work from the Persona 3 and Persona 4 games, as well as other projects such as Stella Deus and Momoiro Taisen Pairon. Also includes an exclusive interview with the artist himself!…
Author(s): Shigenori Soejima

10. How to Become a Video Game Artist: The Insider’s Guide to Landing a Job in the Gaming World (2013)

Best Game Art Books You Should ReadBecome a Player in the Business of Video Game ArtEvery year video games generate billions of dollars and some of the most dynamic and engaging artwork today. It’s an ever-growing field that holds great professional opportunity, but you need the right skills and savvy if you want to stake your claim. In How to Become a Video Game Artist, veteran video game designer Sam R. Kennedy provides the inside track on everything you need to forge a career in the world of video game art. Starting with the basics of game creation and a look at the artistic skills necessary to get…
Author(s): Sam R. Kennedy

11. Interactive Stories and Video Game Art: A Storytelling Framework for Game Design (2017)

Best Game Art Books You Should ReadThe success of storytelling in games depends on the entire development team―game designers, artists, writers, programmers and musicians, etc.―working harmoniously together towards a singular artistic vision. Interactive Stories and Video Game Art is first to define a common design language for understanding and orchestrating interactive masterpieces using techniques inherited from the rich history of art and craftsmanship that games build upon. Case studies of hit games like The Last of Us, Journey, and Minecraft illustrate the vital components needed to create emotionally-complex stories that are mindful of gaming’s…
Author(s): Chris Solarski

Best Game Art Books You Should Read

We highly recommend you to buy all paper or e-books in a legal way, for example, on Amazon. But sometimes it might be a need to dig deeper beyond the shiny book cover. Before making a purchase, you can visit resources like Genesis and download some game art books mentioned below at your own risk. Once again, we do not host any illegal or copyrighted files, but simply give our visitors a choice and hope they will make a wise decision.

Playing Smart: On Games, Intelligence, and Artificial Intelligence

Author(s): Julian Togelius
Publisher: The MIT Press, Year: 21 Dec 2018, Size: 2 Mb, Download: epub
ID: 2388674

Interactivity, Game Creation, Design, Learning, and Innovation: 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24–26, 2018, Proceedings

Author(s): Anthony L. Brooks, Eva Brooks, Cristina Sylla
Publisher: Springer International Publishing, Year: 2019, Size: 62 Mb, Download: pdf
ID: 2354702

Augmented Reality Games II: The Gamification of Education, Medicine and Art

Author(s): Vladimir Geroimenko
Publisher: Springer International Publishing, Year: 2019, Size: 14 Mb, Download: pdf
ID: 2407799

Computer Games: 7th Workshop, CGW 2018, Held in Conjunction with the 27th International Conference on Artificial Intelligence, IJCAI 2018, Stockholm, Sweden, July 13, 2018, Revised Selected Papers

Author(s): Tristan Cazenave, Abdallah Saffidine, Nathan Sturtevant
Publisher: Springer International Publishing, Year: 2019, Size: 13 Mb, Download: pdf
ID: 2408949

Games and Game Playing in European Art and Literature, 16th-17th Centuries

Author(s): Robin O’Bryan
Publisher: Amsterdam University Press, Year: 2019, Size: 4 Mb, Download: pdf
ID: 2412576

Holistic game development with Unity: an all-in-one guide to implementing game mechanics, art, design, and programming

Author(s): De Byl, Penny
Publisher: CRC Press, Year: 2019, Size: 68 Mb, Download: pdf
ID: 2415532

Game Programming for Artists

Author(s): Jarryd Huntley, Hanna Brady
Publisher: A K Peters/CRC Press, Year: 2018, Size: 5 Mb, Download: pdf
ID: 2177641

Artificial Intelligence and Games

Author(s): Georgios N. Yannakakis, Julian Togelius
Publisher: Springer, Year: 2018, Size: 17 Mb, Download: pdf
ID: 2185096

Please note that this booklist is not definite. Some books are absolutely chart-busters according to The Wall Street Journal, others are composed by unknown writers. On top of that, you can always find additional tutorials and courses on Coursera, Udemy or edX, for example. Are there any other relevant books you could recommend? Drop a comment if you have any feedback on the list.

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